//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlayerActions;
///
/// Action to enter the barracks of balgass through an npc.
///
public class EnterBarracksOfBalgassAction : EnterQuestMapAction
{
private const byte InfiltrationOfBarracksOfBalgassQuestNumber = 5;
private const byte IntoTheDarknessZoneQuestNumber = 6;
private const byte LegacyQuestGroup = 0;
private const short WerewolfNpcNumber = 407;
private const short BarracksOfBalgassMapNumber = 41;
///
/// Initializes a new instance of the class.
///
public EnterBarracksOfBalgassAction()
: base(
WerewolfNpcNumber,
3000000,
BarracksOfBalgassMapNumber,
LegacyQuestGroup,
InfiltrationOfBarracksOfBalgassQuestNumber,
IntoTheDarknessZoneQuestNumber)
{
}
}