# C1 F1 00 - GameServerEntered (by server) ## Is sent when After a game client has connected to the game. ## Causes the following actions on the client side It shows the login dialog. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 12 | Packet header - length of the packet | | 2 | 1 | Byte | 0xF1 | Packet header - packet type identifier | | 3 | 1 | Byte | 0x00 | Packet header - sub packet type identifier | | 4 | 1 | Boolean | true | Success | | 5 | 2 | ShortBigEndian | | PlayerId | | 7 | 5 | String | | VersionString | | 7 | 5 | Binary | | Version |