# C1 83 - VaultProtectionInformation (by server) ## Is sent when After the player requested to open the vault. ## Causes the following actions on the client side The game client updates the UI to show the current vault protection state. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 4 | Packet header - length of the packet | | 2 | 1 | Byte | 0x83 | Packet header - packet type identifier | | 3 | 1 | VaultProtectionState | | ProtectionState | ### VaultProtectionState Enum Defines the vault protection state. | Value | Name | Description | |-------|------|-------------| | 0 | Unprotected | The vault is unprotected. | | 1 | Locked | The vault is protected and locked. To move items or money, the player needs to unlock it. | | 10 | UnlockFailedByWrongPin | The vault is protected and locked. The user-requested unlock failed by a wrong pin. | | 11 | SetPinFailedBecauseLock | The vault is protected and locked and the player-requested pin setting failed because of the lock. | | 12 | Unlocked | The vault is protected, but was unlocked by the player. | | 13 | RemovePinFailedByWrongPassword | The vault is protected and the player-requested pin removal failed by using the wrong password. |