# C1 AA 06 - DuelStatus (by server) ## Is sent when When the client requested the list of the current duel rooms. ## Causes the following actions on the client side The client shows the list of duel rooms. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 92 | Packet header - length of the packet | | 2 | 1 | Byte | 0xAA | Packet header - packet type identifier | | 3 | 1 | Byte | 0x06 | Packet header - sub packet type identifier | | 4 | DuelRoomStatus.Length * | Array of DuelRoomStatus | | Rooms | ### DuelRoomStatus Structure Structure for a duel room entry. Length: 22 Bytes | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 10 | String | | Player1Name | | 10 | 10 | String | | Player2Name | | 20 | 1 | Boolean | | DuelRunning | | 21 | 1 | Boolean | | DuelOpen |