# C1 F6 10 - QuestClientActionRequest (by client) ## Is sent when The game client requests to complete a client action, e.g. completing a tutorial. ## Causes the following actions on the server side The server checks if the specified quest is currently in progress. If the quest got a Condition (condition type 0x10) for this flag, the condition is flagged as fulfilled. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 8 | Packet header - length of the packet | | 2 | 1 | Byte | 0xF6 | Packet header - packet type identifier | | 3 | 1 | Byte | 0x10 | Packet header - sub packet type identifier | | 4 | 2 | ShortLittleEndian | | QuestNumber | | 6 | 2 | ShortLittleEndian | | QuestGroup |