# C2 3F 00 - PlayerShops (by server) ## Is sent when After the player gets into scope of a player with an opened shop. ## Causes the following actions on the client side The player shop title is shown at the specified players. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC2 | [Packet type](PacketTypes.md) | | 1 | 2 | Short | | Packet header - length of the packet | | 3 | 1 | Byte | 0x3F | Packet header - packet type identifier | | 4 | 1 | Byte | 0x00 | Packet header - sub packet type identifier | | 5 | 1 | Byte | | ShopCount | | 6 | PlayerShop.Length * ShopCount | Array of PlayerShop | | Shops | ### PlayerShop Structure Data of the shop of a player. Length: 38 Bytes | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 2 | ShortBigEndian | | PlayerId | | 2 | 36 | String | | StoreName |