# C2 52 - GuildList075 (by server) ## Is sent when After a game client requested the list of players of his guild, which is usually the case when the player opens the guild dialog at the game client. ## Causes the following actions on the client side The list of player is available at the client. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC2 | [Packet type](PacketTypes.md) | | 1 | 2 | Short | | Packet header - length of the packet | | 3 | 1 | Byte | 0x52 | Packet header - packet type identifier | | 4 | 1 | Boolean | | IsInGuild | | 5 | 1 | Byte | | GuildMemberCount | | 8 | 4 | IntegerLittleEndian | | TotalScore | | 12 | 1 | Byte | | CurrentScore | | 13 | GuildMember.Length * GuildMemberCount | Array of GuildMember | | Members | ### GuildMember Structure Contains the data of one guild member. Length: 12 Bytes | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 10 | String | | Name | | 10 | 1 | Byte | | ServerId | | 11 | 1 | Byte | | ServerId2 |