# C3 1C - MapChanged075 (by server) ## Is sent when The map was changed on the server side. ## Causes the following actions on the client side The game client changes to the specified map and coordinates. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC3 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 8 | Packet header - length of the packet | | 2 | 1 | Byte | 0x1C | Packet header - packet type identifier | | 3 | 1 | Boolean | true | IsMapChange; If false, it shows the teleport animation (white bubbles), and the client doesn't remove all of the objects in its scope. | | 4 | 1 | Byte | | MapNumber | | 5 | 1 | Byte | | PositionX | | 6 | 1 | Byte | | PositionY | | 7 | 1 | Byte | | Rotation |