//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlayerActions;
///
/// Action to enter the barracks of balgass through an npc.
///
public class EnterBalgassRefugeeAction : EnterQuestMapAction
{
private const byte IntoTheDarknessZoneQuestNumber = 6;
private const byte LegacyQuestGroup = 0;
private const short GatekeepterNpcNumber = 408;
private const short BalgassRefugeeMapNumber = 42;
///
/// Initializes a new instance of the class.
///
public EnterBalgassRefugeeAction()
: base(
GatekeepterNpcNumber,
0,
BalgassRefugeeMapNumber,
LegacyQuestGroup,
IntoTheDarknessZoneQuestNumber)
{
}
}