// // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace MUnique.OpenMU.GameLogic.PlayerActions; /// /// Action to enter the barracks of balgass through an npc. /// public class EnterBalgassRefugeeAction : EnterQuestMapAction { private const byte IntoTheDarknessZoneQuestNumber = 6; private const byte LegacyQuestGroup = 0; private const short GatekeepterNpcNumber = 408; private const short BalgassRefugeeMapNumber = 42; /// /// Initializes a new instance of the class. /// public EnterBalgassRefugeeAction() : base( GatekeepterNpcNumber, 0, BalgassRefugeeMapNumber, LegacyQuestGroup, IntoTheDarknessZoneQuestNumber) { } }