//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.Network.Tests;
using System.Buffers;
using System.IO.Pipelines;
using MUnique.OpenMU.Network.SimpleModulus;
using MUnique.OpenMU.Network.Xor;
///
/// Tests the cycle of encrypting and decrypting a packet purely due pipes.
///
[TestFixture]
public class PipelinedEncryptDecryptCycleTests
{
///
/// Tests the encryption and decryption cycle of C3-packets from client to server.
/// These packets get encrypted first by , then by using client-side keys.
/// Then it gets decrypted by the using server-side keys and finally by the .
///
/// The task.
[Test]
public async Task ClientToServerC3Async()
{
var packet = Convert.FromBase64String("w7kxFgK8hYpGGLgdXe7ZpTZViB+r3sRI3YSqZs7/Mh5Vmh2mXqs+3dqkvURmXrL57ASs+FkJz/236Tl9ER67R+WZyMLRMkeLF6tEBiB/4X7SsXrKUznES8of73RxwMy76HZezJbvJ7m9IOGuxcjcNwe6q1+k8fOs1Hz3sULSGlbfiB6qIBXo4onADTNYFoYCQrdtthVsF/aDsvcZ93V36gaKzzyqMhby0sjV4+TAU7719W6LZWNAcnA=");
await this.EncryptDecryptFromClientToServerAsync(packet).ConfigureAwait(false);
}
///
/// Tests the encryption of a packet where the final block doesn't have maximum size.
///
///
/// The test uses a real ping packet which was captured from a real game client.
///
/// The async task.
[Test]
public async Task ClientToServerC3WithNonMaximalFinalBlockSizeAsync()
{
var packet = new byte[] { 195, 12, 14, 0, 1, 51, 254, 39, 0, 0, 0, 0 };
await this.EncryptDecryptFromClientToServerAsync(packet).ConfigureAwait(false);
}
///
/// Tests the encryption of a C3 packet where the size is lower than the maximum block size.
///
///
/// The test uses a real ping packet which was captured from a real game client.
///
/// The async task.
[Test]
public async Task ClientToServerC3WithSmallPacketAsync()
{
var packet = new byte[] { 195, 5, 14, 0, 1 };
await this.EncryptDecryptFromClientToServerAsync(packet).ConfigureAwait(false);
}
///
/// Tests the encryption and decryption cycle of C1-packets from client to server.
/// These packets get encrypted first by , then just forwards then as-is.
/// Then the forwards them as well and finally it gets decrypted by the .
///
/// The task.
[Test]
public async Task ClientToServerC1Async()
{
var packet = new byte[] { 0xC1, 0x06, 0x11, 0x01, 0x02, 0x03 };
await this.EncryptDecryptFromClientToServerAsync(packet).ConfigureAwait(false);
}
///
/// Tests the encryption and decryption cycle of C3-packets from server to client.
/// These packets get encrypted first by the using server-side keys.
/// On the client side it gets decrypted by the using client-side keys.
///
/// The task.
[Test]
public async Task ServerToClientC3Async()
{
var packet = Convert.FromBase64String("w7kxFgK8hYpGGLgdXe7ZpTZViB+r3sRI3YSqZs7/Mh5Vmh2mXqs+3dqkvURmXrL57ASs+FkJz/236Tl9ER67R+WZyMLRMkeLF6tEBiB/4X7SsXrKUznES8of73RxwMy76HZezJbvJ7m9IOGuxcjcNwe6q1+k8fOs1Hz3sULSGlbfiB6qIBXo4onADTNYFoYCQrdtthVsF/aDsvcZ93V36gaKzzyqMhby0sjV4+TAU7719W6LZWNAcnA=");
await this.EncryptDecryptFromServerToClientAsync(packet).ConfigureAwait(false);
}
///
/// Tests the encryption and decryption cycle of C1-packets from server to client.
/// These packets are not encrypted at all, so all involved simple modulus encryptor/decryptors just forward them.
///
/// The task.
[Test]
public async Task ServerToClientC1Async()
{
var packet = new byte[] { 0xC1, 0x06, 0x11, 0x01, 0x02, 0x03 };
await this.EncryptDecryptFromServerToClientAsync(packet).ConfigureAwait(false);
}
///
/// Tests the encryption-decryption cycle for the packet from server to client. The specified packet must be the same after the packet has passed this cycle.
/// Packets from server to client are never encrypted by Xor32, so these encryptor/decryptors are not involved here.
///
/// The packet.
/// The task.
private async Task EncryptDecryptFromServerToClientAsync(byte[] packet)
{
// this pipe connects the encryptor with the decryptor. You can imagine this as the server-to-client pipe of a network socket, for example.
var pipe = new Pipe();
var encryptor = new PipelinedSimpleModulusEncryptor(pipe.Writer);
var decryptor = new PipelinedSimpleModulusDecryptor(pipe.Reader, PipelinedSimpleModulusDecryptor.DefaultClientKey);
encryptor.Writer.Write(packet);
await encryptor.Writer.FlushAsync().ConfigureAwait(false);
var readResult = await decryptor.Reader.ReadAsync().ConfigureAwait(false);
var result = readResult.Buffer.ToArray();
Assert.That(result, Is.EquivalentTo(packet));
}
///
/// Tests the encryption-decryption cycle for the packet. The specified packet must be the same after the packet has passed this cycle.
///
/// The packet.
/// The async task.
private async Task EncryptDecryptFromClientToServerAsync(byte[] packet)
{
// this pipe connects the encryptor with the decryptor. You can imagine this as the client-to-server pipe of a network socket, for example.
var pipe = new Pipe();
var encryptor = new PipelinedXor32Encryptor(new PipelinedSimpleModulusEncryptor(pipe.Writer, PipelinedSimpleModulusEncryptor.DefaultClientKey).Writer);
var decryptor = new PipelinedXor32Decryptor(new PipelinedSimpleModulusDecryptor(pipe.Reader).Reader);
encryptor.Writer.Write(packet);
await encryptor.Writer.FlushAsync().ConfigureAwait(false);
var readResult = await decryptor.Reader.ReadAsync().ConfigureAwait(false);
var result = readResult.Buffer.ToArray();
Assert.That(result, Is.EquivalentTo(packet));
}
}