//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// A plugin interface which is called when a character has been deleted.
///
[Guid("566F8E98-D4A3-40AD-B2EF-1B8359259B7A")]
[PlugInPoint("Character deleted", "Is called when a character got deleted.")]
public interface ICharacterDeletedPlugIn
{
///
/// Is called when a character has been deleted.
///
/// The player.
/// The deleted character.
void CharacterDeleted(Player player, Character deletedCharacter);
}