//
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
///
/// An interface for a task which is executed periodically by the game context every second.
/// The task implementation itself can then decide if it wants to execute itself.
///
[Guid("A890CEB1-6EA7-49A1-8099-6FF52D33DC64")]
[PlugInPoint("Periodic Tasks", "Is called in an periodic interval.")]
public interface IPeriodicTaskPlugIn
{
///
/// Executes the task.
///
/// The game context.
ValueTask ExecuteTaskAsync(GameContext gameContext);
///
/// Forces to start the task on the next start check.
///
void ForceStart();
}