# C1 C4 - FriendOnlineStateUpdate (by server) ## Is sent when After a friend has been added to the friend list. ## Causes the following actions on the client side The friend appears in the friend list. ## Structure | Index | Length | Data Type | Value | Description | |-------|--------|-----------|-------|-------------| | 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) | | 1 | 1 | Byte | 14 | Packet header - length of the packet | | 2 | 1 | Byte | 0xC4 | Packet header - packet type identifier | | 3 | 10 | String | | FriendName | | 13 | 1 | Byte | | ServerId; The server id on which the player currently is online. 0xFF means offline. |