Files
AdamuSw/src/Persistence/BasicModel/MiniGameRankingEntry.Generated.cs
2026-07-14 19:00:35 +03:00

86 lines
2.4 KiB
C#

// <copyright file="MiniGameRankingEntry.Generated.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
//------------------------------------------------------------------------------
// <auto-generated>
// This source code was auto-generated by a roslyn code generator.
// </auto-generated>
//------------------------------------------------------------------------------
// ReSharper disable All
namespace MUnique.OpenMU.Persistence.BasicModel;
using MUnique.OpenMU.Persistence.Json;
/// <summary>
/// A plain implementation of <see cref="MiniGameRankingEntry"/>.
/// </summary>
public partial class MiniGameRankingEntry : MUnique.OpenMU.DataModel.Statistics.MiniGameRankingEntry, IIdentifiable, IConvertibleTo<MiniGameRankingEntry>
{
/// <summary>
/// Gets or sets the identifier of this instance.
/// </summary>
public Guid Id { get; set; }
/// <summary>
/// Gets the raw object of <see cref="Character" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("character")]
public Character RawCharacter
{
get => base.Character as Character;
set => base.Character = value;
}
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override MUnique.OpenMU.DataModel.Entities.Character Character
{
get => base.Character;
set => base.Character = value;
}
/// <summary>
/// Gets the raw object of <see cref="MiniGame" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("miniGame")]
public MiniGameDefinition RawMiniGame
{
get => base.MiniGame as MiniGameDefinition;
set => base.MiniGame = value;
}
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override MUnique.OpenMU.DataModel.Configuration.MiniGameDefinition MiniGame
{
get => base.MiniGame;
set => base.MiniGame = value;
}
/// <inheritdoc/>
public override bool Equals(object obj)
{
var baseObject = obj as IIdentifiable;
if (baseObject != null)
{
return baseObject.Id == this.Id;
}
return base.Equals(obj);
}
/// <inheritdoc/>
public override int GetHashCode()
{
return this.Id.GetHashCode();
}
/// <inheritdoc/>
public MiniGameRankingEntry Convert() => this;
}