86 lines
2.4 KiB
C#
86 lines
2.4 KiB
C#
// <copyright file="MiniGameRankingEntry.Generated.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This source code was auto-generated by a roslyn code generator.
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// </auto-generated>
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//------------------------------------------------------------------------------
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// ReSharper disable All
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namespace MUnique.OpenMU.Persistence.BasicModel;
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using MUnique.OpenMU.Persistence.Json;
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/// <summary>
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/// A plain implementation of <see cref="MiniGameRankingEntry"/>.
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/// </summary>
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public partial class MiniGameRankingEntry : MUnique.OpenMU.DataModel.Statistics.MiniGameRankingEntry, IIdentifiable, IConvertibleTo<MiniGameRankingEntry>
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{
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/// <summary>
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/// Gets or sets the identifier of this instance.
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/// </summary>
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public Guid Id { get; set; }
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/// <summary>
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/// Gets the raw object of <see cref="Character" />.
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/// </summary>
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[System.Text.Json.Serialization.JsonPropertyName("character")]
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public Character RawCharacter
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{
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get => base.Character as Character;
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set => base.Character = value;
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}
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/// <inheritdoc/>
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[System.Text.Json.Serialization.JsonIgnore]
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public override MUnique.OpenMU.DataModel.Entities.Character Character
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{
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get => base.Character;
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set => base.Character = value;
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}
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/// <summary>
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/// Gets the raw object of <see cref="MiniGame" />.
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/// </summary>
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[System.Text.Json.Serialization.JsonPropertyName("miniGame")]
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public MiniGameDefinition RawMiniGame
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{
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get => base.MiniGame as MiniGameDefinition;
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set => base.MiniGame = value;
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}
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/// <inheritdoc/>
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[System.Text.Json.Serialization.JsonIgnore]
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public override MUnique.OpenMU.DataModel.Configuration.MiniGameDefinition MiniGame
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{
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get => base.MiniGame;
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set => base.MiniGame = value;
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}
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/// <inheritdoc/>
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public override bool Equals(object obj)
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{
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var baseObject = obj as IIdentifiable;
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if (baseObject != null)
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{
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return baseObject.Id == this.Id;
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}
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return base.Equals(obj);
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}
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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return this.Id.GetHashCode();
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}
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/// <inheritdoc/>
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public MiniGameRankingEntry Convert() => this;
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}
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