24 lines
994 B
C#
24 lines
994 B
C#
// <copyright file="StatResetFeaturePlugIn.cs" company="MUnique">
|
|
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
|
|
// </copyright>
|
|
|
|
namespace MUnique.OpenMU.GameLogic.Resets;
|
|
|
|
using System.Runtime.InteropServices;
|
|
using MUnique.OpenMU.PlugIns;
|
|
|
|
/// <summary>
|
|
/// Feature plugin which provides the configuration for the stat reset feature.
|
|
/// </summary>
|
|
[PlugIn]
|
|
[Display(Name = nameof(PlugInResources.StatResetFeaturePlugIn_Name), Description = nameof(PlugInResources.StatResetFeaturePlugIn_Description), ResourceType = typeof(PlugInResources))]
|
|
[Guid("0F1E2D3C-4B5A-6978-8C7D-6E5F4A3B2C1D")]
|
|
public class StatResetFeaturePlugIn : IFeaturePlugIn, ISupportCustomConfiguration<StatResetConfiguration>, ISupportDefaultCustomConfiguration, IDisabledByDefault
|
|
{
|
|
/// <inheritdoc/>
|
|
public StatResetConfiguration? Configuration { get; set; }
|
|
|
|
/// <inheritdoc/>
|
|
public object CreateDefaultConfig() => new StatResetConfiguration();
|
|
}
|