29 lines
995 B
C#
29 lines
995 B
C#
// <copyright file="ItemExtensions.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameServer.RemoteView;
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using MUnique.OpenMU.DataModel.Entities;
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/// <summary>
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/// Message relevant extensions for items.
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/// </summary>
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public static class ItemExtensions
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{
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/// <summary>
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/// Gets the glow level of the item.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <returns>The glow level of the item.</returns>
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public static byte GetGlowLevel(this Item item) => GetGlowLevel(item.Level);
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/// <summary>
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/// Gets the glow level of the item.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <returns>The glow level of the item.</returns>
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public static byte GetGlowLevel(this ItemAppearance item) => GetGlowLevel(item.Level);
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private static byte GetGlowLevel(int itemLevel) => (byte)((itemLevel - 1) / 2);
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} |