64 lines
2.0 KiB
C#
64 lines
2.0 KiB
C#
// <copyright file="AreaSkillSettings.Generated.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This source code was auto-generated by a roslyn code generator.
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// </auto-generated>
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//------------------------------------------------------------------------------
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// ReSharper disable All
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namespace MUnique.OpenMU.Persistence.BasicModel;
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using MUnique.OpenMU.Persistence.Json;
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/// <summary>
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/// A plain implementation of <see cref="AreaSkillSettings"/>.
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/// </summary>
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public partial class AreaSkillSettings : MUnique.OpenMU.DataModel.Configuration.AreaSkillSettings, IIdentifiable, IConvertibleTo<AreaSkillSettings>
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{
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/// <summary>
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/// Gets or sets the identifier of this instance.
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/// </summary>
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public Guid Id { get; set; }
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/// <inheritdoc />
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public override MUnique.OpenMU.DataModel.Configuration.AreaSkillSettings Clone(MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
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{
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var clone = new AreaSkillSettings();
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clone.AssignValuesOf(this, gameConfiguration);
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return clone;
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}
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/// <inheritdoc />
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public override void AssignValuesOf(MUnique.OpenMU.DataModel.Configuration.AreaSkillSettings other, MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
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{
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base.AssignValuesOf(other, gameConfiguration);
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this.Id = other.GetId();
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}
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/// <inheritdoc/>
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public override bool Equals(object obj)
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{
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var baseObject = obj as IIdentifiable;
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if (baseObject != null)
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{
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return baseObject.Id == this.Id;
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}
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return base.Equals(obj);
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}
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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return this.Id.GetHashCode();
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}
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/// <inheritdoc/>
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public AreaSkillSettings Convert() => this;
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}
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