Files
AdamuSw/src/Persistence/EntityFramework/GuildContext.cs
2026-07-14 19:00:35 +03:00

53 lines
1.9 KiB
C#

// <copyright file="GuildContext.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.Persistence.EntityFramework;
using Microsoft.EntityFrameworkCore;
using MUnique.OpenMU.Persistence.EntityFramework.Extensions;
using MUnique.OpenMU.Persistence.EntityFramework.Model;
/// <summary>
/// Context for the guild server which just uses <see cref="Guild"/>, <see cref="GuildMember"/> and <see cref="Character"/>.
/// </summary>
public class GuildContext : DbContext
{
/// <summary>
/// Configures the model, especially defines that <see cref="Guild"/> and <see cref="GuildMember"/> are created in a separate "guild" schema.
/// </summary>
/// <param name="modelBuilder">The model builder.</param>
internal static void ConfigureModel(ModelBuilder modelBuilder)
{
modelBuilder.Entity<GuildMember>(member =>
{
member.Property(m => m.Id).ValueGeneratedNever();
member.ToTable(nameof(GuildMember), SchemaNames.Guild);
});
modelBuilder.Entity<Guild>(e =>
{
e.Property(guild => guild.Name).HasMaxLength(8).IsRequired();
e.HasIndex(guild => guild.Name).IsUnique();
e.ToTable(nameof(Guild), SchemaNames.Guild);
});
}
/// <inheritdoc/>
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
base.OnConfiguring(optionsBuilder);
this.Configure(optionsBuilder);
}
/// <inheritdoc/>
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Ignore<Character>();
ConfigureModel(modelBuilder);
modelBuilder.Entity<GuildMember>().Ignore(m => m.Character);
modelBuilder.Entity<CharacterName>().HasKey(f => f.Id);
modelBuilder.UseGuidV7Ids();
}
}