Files
AdamuSw/src/Persistence/Initialization/Updates/FixLifeSwellEffectUpdatePlugIn.cs
2026-07-14 19:00:35 +03:00

70 lines
2.2 KiB
C#

// <copyright file="FixLifeSwellEffectUpdatePlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.Persistence.Initialization.Updates;
using System.Runtime.InteropServices;
using MUnique.OpenMU.AttributeSystem;
using MUnique.OpenMU.DataModel.Configuration;
using MUnique.OpenMU.Persistence.Initialization.Skills;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// This update sets the right settings for the life swell effect.
/// </summary>
[PlugIn]
[Display(Name = PlugInName, Description = PlugInDescription)]
[Guid("FD521A61-D5B4-4CF2-B203-6FFF12C80E51")]
public class FixLifeSwellEffectUpdatePlugIn : UpdatePlugInBase
{
/// <summary>
/// The plug in name.
/// </summary>
internal const string PlugInName = "Fixed life swell effect";
/// <summary>
/// The plug in description.
/// </summary>
internal const string PlugInDescription = "This update sets the right settings for the life swell effect.";
/// <inheritdoc />
public override string Name => PlugInName;
/// <inheritdoc />
public override string Description => PlugInDescription;
/// <inheritdoc />
public override UpdateVersion Version => UpdateVersion.FixLifeSwellEffect;
/// <inheritdoc />
public override string DataInitializationKey => VersionSeasonSix.DataInitialization.Id;
/// <inheritdoc />
public override bool IsMandatory => true;
/// <inheritdoc />
public override DateTime CreatedAt => new(2024, 08, 25, 15, 05, 0, DateTimeKind.Utc);
/// <inheritdoc />
protected override async ValueTask ApplyAsync(IContext context, GameConfiguration gameConfiguration)
{
var effect = gameConfiguration.MagicEffects.FirstOrDefault(m => m.Number == (short)MagicEffectNumber.GreaterFortitude);
if (effect is null)
{
return;
}
var boost = effect.PowerUpDefinitions.FirstOrDefault()?.Boost;
if (boost is null)
{
return;
}
foreach (var relatedValue in boost.RelatedValues)
{
relatedValue.InputOperator = InputOperator.ExponentiateByAttribute;
}
}
}