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AdamuSw/docs/Packets/C2-C0-MessengerInitialization_by-server.md
2026-07-14 19:00:35 +03:00

1006 B

C2 C0 - MessengerInitialization (by server)

Is sent when

After entering the game with a character.

Causes the following actions on the client side

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short Packet header - length of the packet
3 1 Byte 0xC0 Packet header - packet type identifier
4 1 Byte LetterCount
5 1 Byte MaximumLetterCount
6 1 Byte FriendCount
7 Friend.Length * FriendCount Array of Friend Friends

Friend Structure

The structure which contains the friend name and online state.

Length: 11 Bytes

Index Length Data Type Value Description
0 10 String Name
10 1 Byte ServerId; The server id on which the player currently is online. 0xFF means offline.