52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
// <copyright file="ToastInstance.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.Web.Shared.Components.Toast;
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using System;
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/// <summary>
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/// Represents a single toast message shown in the <see cref="ToastContainer"/>.
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/// </summary>
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public sealed class ToastInstance
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="ToastInstance"/> class.
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/// </summary>
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/// <param name="level">The level.</param>
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/// <param name="message">The message.</param>
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/// <param name="heading">The optional heading.</param>
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internal ToastInstance(ToastLevel level, string message, string? heading)
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{
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this.Key = Guid.NewGuid();
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this.Level = level;
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this.Message = message;
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this.Heading = heading;
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}
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/// <summary>
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/// Gets a stable key identifying this toast, used as a render key.
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/// </summary>
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public Guid Key { get; }
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/// <summary>
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/// Gets the level.
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/// </summary>
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public ToastLevel Level { get; }
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/// <summary>
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/// Gets the message.
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/// </summary>
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public string Message { get; }
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/// <summary>
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/// Gets the optional heading.
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/// </summary>
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public string? Heading { get; }
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/// <summary>
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/// Gets or sets a value indicating whether the toast is performing its closing animation.
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/// </summary>
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internal bool IsClosing { get; set; }
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} |