Files
AdamuSw/src/Persistence/Initialization/IDataInitializationPlugIn.cs
2026-07-14 19:00:35 +03:00

28 lines
1.1 KiB
C#

// <copyright file="IDataInitializationPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.Persistence.Initialization;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// An interface for a plug in which provides initial data.
/// </summary>
[Guid("A8124680-8562-456C-9952-567E5A40F6D0")]
[PlugInPoint("Data initialization", "Provides an initialization for initial data.")]
public interface IDataInitializationPlugIn : IStrategyPlugIn<string>
{
/// <summary>
/// Gets the caption for this initialization plugin which will be visible on the setup page.
/// </summary>
string Caption { get; }
/// <summary>
/// Creates the initial data for a server.
/// </summary>
/// <param name="numberOfGameServers">The number of game servers.</param>
/// <param name="createTestAccounts">If set to <c>true</c>, test accounts should be created.</param>
Task CreateInitialDataAsync(byte numberOfGameServers, bool createTestAccounts);
}