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Castle Siege state was in-memory, so the castle owner (and thus the P4 hunting-map reward) reset on every server restart/redeploy. Now the context marks itself dirty on any persistable change (phase transition, registration, owner set); the plugin's periodic tick writes a snapshot into its own PlugInConfiguration CustomConfiguration (a JSON blob already stored in PostgreSQL - no schema migration) and restores it on startup. Battle state (defenses/switches/occupier) stays transient. +2 unit tests. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>