Files
AdamuSw/src/Persistence/IConfigurationContext.cs
2026-07-14 19:00:35 +03:00

24 lines
868 B
C#

// <copyright file="IConfigurationContext.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.Persistence;
using System.Threading;
using MUnique.OpenMU.DataModel.Configuration;
/// <summary>
/// Persistence context which is used to access the <see cref="GameConfiguration"/>.
/// </summary>
public interface IConfigurationContext : IContext
{
/// <summary>
/// Gets the default context identifier.
/// Usually, there is only one game configuration on a database.
/// </summary>
/// <param name="cancellationToken">The cancellation token.</param>
/// <returns>
/// The id of the default game configuration.
/// </returns>
ValueTask<Guid?> GetDefaultGameConfigurationIdAsync(CancellationToken cancellationToken);
}