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AdamuSw/docs/Packets/C2-1F-AddSummonedMonstersToScope095_by-server.md
2026-07-14 19:00:35 +03:00

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C2 1F - AddSummonedMonstersToScope095 (by server)

Is sent when

One or more summoned monsters got into the observed scope of the player.

Causes the following actions on the client side

The client adds the monsters to the shown map.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short Packet header - length of the packet
3 1 Byte 0x1F Packet header - packet type identifier
4 1 Byte MonsterCount
5 SummonedMonsterData.Length * MonsterCount Array of SummonedMonsterData SummonedMonsters

SummonedMonsterData Structure

Contains the data of an NPC.

Length: 20 Bytes

Index Length Data Type Value Description
0 2 ShortBigEndian Id
2 1 Byte TypeNumber
4 << 0 1 bit Boolean IsPoisoned
4 << 1 1 bit Boolean IsIced
4 << 2 1 bit Boolean IsDamageBuffed
4 << 3 1 bit Boolean IsDefenseBuffed
5 1 Byte CurrentPositionX
6 1 Byte CurrentPositionY
7 1 Byte TargetPositionX
8 1 Byte TargetPositionY
9 4 bit Byte Rotation
10 10 String OwnerCharacterName