Files
AdamuSw/docs/Packets/C1-FC-HeykelSavasiTeamRoster_by-server.md
2026-07-21 10:25:07 +03:00

1.2 KiB

C1 FC - HeykelSavasiTeamRoster (by server)

Is sent when

Periodically (about once every one to two seconds) while the Heykel Savasi (Statue War) event is open for registration, in its pre-battle countdown, or being played.

Causes the following actions on the client side

The client tints each listed nearby player red or blue according to its team.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte Packet header - length of the packet
2 1 Byte 0xFC Packet header - packet type identifier
3 1 Byte Count; The number of player-team entries which follow.
4 PlayerTeam.Length * Count Array of PlayerTeam Players

PlayerTeam Structure

Maps a player's network id to its Heykel Savasi team.

Length: 3 Bytes

Index Length Data Type Value Description
0 2 ShortBigEndian PlayerId; The network id of the player (same id used in the viewport/appearance packets).
2 1 Byte Team; 1 = red, 2 = blue.