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AdamuSw/docs/Packets/C1-BF-01-IllusionTempleState_by-server.md
2026-07-14 19:00:35 +03:00

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C1 BF 01 - IllusionTempleState (by server)

Is sent when

The player is in the illusion temple event and the server sends a cyclic update.

Causes the following actions on the client side

The client shows the state in the user interface.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte Packet header - length of the packet
2 1 Byte 0xBF Packet header - packet type identifier
3 1 Byte 0x01 Packet header - sub packet type identifier
4 2 ShortLittleEndian RemainingSeconds
4 2 ShortLittleEndian PlayerIndex
6 1 Byte PositionX
7 1 Byte PositionY
8 1 Byte Team1Points
9 1 Byte Team2Points
10 1 Byte MyTeam
11 1 Byte PartyCount
12 IllusionTemplePartyEntry.Length * Array of IllusionTemplePartyEntry PartyMembers

IllusionTemplePartyEntry Structure

Contains the info about a party member in illusion temple.

Length: 5 Bytes

Index Length Data Type Value Description
0 2 ShortLittleEndian PlayerId
2 2 ShortLittleEndian MapNumber
3 1 Byte PositionX
4 1 Byte PositionY