The ClientToServer/ServerToClient packet .cs/.md are XSL-generated from the .xml (Network.Packets PreBuild). Regenerated after hand-merging the packet XML so the generated structs contain BOTH the AdaMu custom TvT (HeykelSavasi FA/FB/FC/FD + TeamSelect) packets AND the upstream chat-command packets (F5/00 request, F5/01 AvailableChatCommand). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
711 B
711 B
C1 1B - MagicEffectCancelRequest (by client)
Is sent when
A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardry Enhance'.
Causes the following actions on the server side
The effect is cancelled and an update is sent to the player and all surrounding players.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 7 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x1B | Packet header - packet type identifier |
| 3 | 2 | ShortBigEndian | SkillId | |
| 5 | 2 | ShortBigEndian | PlayerId |