Files
AdamuSw/src/GameLogic/CastleSiege/CastleSiegePhase.cs

27 lines
788 B
C#

// <copyright file="CastleSiegePhase.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.CastleSiege;
/// <summary>
/// The phases of a Castle Siege cycle.
/// </summary>
public enum CastleSiegePhase
{
/// <summary>Resting phase: castle is (un)owned, waiting for the next registration window.</summary>
Ownership,
/// <summary>Guilds can register to attack.</summary>
Registration,
/// <summary>Registration closed; defenders prepare before the siege starts.</summary>
Preparation,
/// <summary>The siege battle is running.</summary>
Siege,
/// <summary>Siege ended; determining the new owner.</summary>
Settlement,
}