feat(CS-P3): 4 real guardian statues (283) at castle positions 82/107/94,129/131/126 - all defenses required for throne

This commit is contained in:
Acentech Dev
2026-07-15 10:53:57 +03:00
parent af9554bf91
commit 8114930855

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@@ -36,14 +36,19 @@ public sealed class CastleSiegeEventPlugIn : IPeriodicTaskPlugIn, ISupportCustom
// closed and blocks the terrain until broken. Guardian statues stand inside near the throne.
private static readonly (short Number, byte X, byte Y)[] DefenseSpawns =
{
// 6 real castle gates (client g_byGateLocation) — close + block terrain until broken.
(CastleGateNumber, 67, 114),
(CastleGateNumber, 93, 114),
(CastleGateNumber, 119, 114),
(CastleGateNumber, 81, 161),
(CastleGateNumber, 107, 161),
(CastleGateNumber, 93, 204),
(GuardianStatueNumber, 170, 208),
(GuardianStatueNumber, 182, 208),
// 4 guardian statues inside the castle (real map positions) — must all be destroyed for the throne.
(GuardianStatueNumber, 82, 129),
(GuardianStatueNumber, 107, 129),
(GuardianStatueNumber, 94, 131),
(GuardianStatueNumber, 94, 126),
};
// Crown Switch positions on Valley of Loren (from the map init) — held by standing on them: (number, x, y).