Reverted parenthesis, updated update plugin date
(cherry picked from commit b7df2defd31d3ee5eeca13490fd47956f1c06bb4)
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@@ -261,7 +261,7 @@ public class AreaSkillAttackAction
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// In this case we just calculate the angle on server side, so that lags
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// or desynced positions may not have such a big impact
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var angle = (float)player.Position.GetAngleDegreeTo(extraTarget.Position);
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rotation = (byte)(angle / 360.0f * 256.0f);
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rotation = (byte)((angle / 360.0f) * 256.0f);
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}
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}
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