feat(CS): weekly auto-schedule (day-of-week + UTC time), persisted, /csschedule GM cmd
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The siege can now auto-open registration on scheduled days/time instead of only manual /csphase. Schedule is context-owned state (like owner), persisted across restarts via the same config-JSON path. New GM command /csschedule sets/views/clears it (e.g. /csschedule Sunday 20:00, UTC). +2 unit tests (11 total). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -48,6 +48,12 @@ public class CastleSiegeConfiguration
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/// <summary>Gets or sets the persisted registered guild names for the current cycle.</summary>
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public IList<string> PersistedRegisteredGuilds { get; set; } = new List<string>();
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/// <summary>Gets or sets the persisted auto-schedule days of week (empty = manual start only).</summary>
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public IList<DayOfWeek> PersistedScheduleDays { get; set; } = new List<DayOfWeek>();
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/// <summary>Gets or sets the persisted auto-schedule UTC time of day, or null if unscheduled.</summary>
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public TimeOnly? PersistedScheduleTime { get; set; }
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/// <summary>
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/// Returns true if <paramref name="now"/> falls within a 5-second window of any configured
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/// registration-open time.
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@@ -23,6 +23,8 @@ public class CastleSiegeContext
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private string? _occupier;
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private int _defensesRemaining;
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private bool _dirty;
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private List<DayOfWeek> _scheduleDays = new();
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private TimeOnly? _scheduleTime;
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/// <summary>Initializes a new instance of the <see cref="CastleSiegeContext"/> class.</summary>
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/// <param name="configuration">The cycle timing configuration.</param>
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@@ -56,6 +58,12 @@ public class CastleSiegeContext
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/// <summary>Gets the guild names registered for the current cycle.</summary>
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public IReadOnlyList<string> RegisteredGuilds => this._registeredGuilds;
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/// <summary>Gets the days of week the siege auto-opens registration (empty = manual start only).</summary>
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public IReadOnlyList<DayOfWeek> ScheduleDays => this._scheduleDays;
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/// <summary>Gets the UTC time of day registration auto-opens on scheduled days, or null if unscheduled.</summary>
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public TimeOnly? ScheduleTime => this._scheduleTime;
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/// <summary>Advances the state machine based on the current time.</summary>
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/// <param name="now">The current UTC time.</param>
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public ValueTask TickAsync(DateTime now)
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@@ -63,7 +71,7 @@ public class CastleSiegeContext
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switch (this.Phase)
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{
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case CastleSiegePhase.Ownership:
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if (this.Configuration.IsRegistrationOpenTime(now))
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if (this.ShouldOpenRegistration(now))
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{
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return this.ForceStartRegistrationAsync(now);
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}
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@@ -150,6 +158,41 @@ public class CastleSiegeContext
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this._dirty = true;
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}
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/// <summary>
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/// Sets the weekly auto-schedule (days of week + UTC time) and marks the state dirty for persistence.
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/// Empty days disables auto-start (manual only).
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/// </summary>
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/// <param name="days">The days of week registration should auto-open.</param>
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/// <param name="time">The UTC time of day registration should auto-open, or null to disable.</param>
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public void SetSchedule(IEnumerable<DayOfWeek> days, TimeOnly? time)
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{
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this._scheduleDays = days.Distinct().OrderBy(d => d).ToList();
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this._scheduleTime = this._scheduleDays.Count > 0 ? time : null;
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this._dirty = true;
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}
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/// <summary>
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/// Returns whether registration should auto-open now: a scheduled day matches and the current UTC time
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/// falls within a 5-second window at/after the scheduled time. Only meaningful in the ownership phase.
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/// </summary>
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/// <param name="nowUtc">The current UTC time.</param>
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public bool ShouldOpenRegistration(DateTime nowUtc)
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{
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if (this._scheduleTime is not { } scheduleTime || this._scheduleDays.Count == 0)
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{
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return false;
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}
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if (!this._scheduleDays.Contains(nowUtc.DayOfWeek))
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{
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return false;
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}
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var nowTime = TimeOnly.FromDateTime(nowUtc);
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var windowEnd = scheduleTime.Add(TimeSpan.FromSeconds(5));
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return scheduleTime <= nowTime && nowTime <= windowEnd;
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}
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/// <summary>
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/// Returns whether the persistable state changed since the last call, resetting the flag.
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/// Called each tick by the plugin to decide whether to write state to the database.
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@@ -169,7 +212,9 @@ public class CastleSiegeContext
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/// <param name="phase">The persisted phase.</param>
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/// <param name="phaseStartedUtc">When the persisted phase started (UTC), or null to keep the default.</param>
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/// <param name="registeredGuilds">The persisted registered guild names, or null.</param>
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public void RestoreState(string? owner, CastleSiegePhase phase, DateTime? phaseStartedUtc, IEnumerable<string>? registeredGuilds)
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/// <param name="scheduleDays">The persisted auto-schedule days of week, or null.</param>
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/// <param name="scheduleTime">The persisted auto-schedule UTC time, or null.</param>
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public void RestoreState(string? owner, CastleSiegePhase phase, DateTime? phaseStartedUtc, IEnumerable<string>? registeredGuilds, IEnumerable<DayOfWeek>? scheduleDays, TimeOnly? scheduleTime)
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{
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this.OwnerGuildName = owner;
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this.Phase = phase;
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@@ -180,6 +225,8 @@ public class CastleSiegeContext
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this._registeredGuilds.AddRange(registeredGuilds);
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}
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this._scheduleDays = scheduleDays?.Distinct().OrderBy(d => d).ToList() ?? new List<DayOfWeek>();
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this._scheduleTime = this._scheduleDays.Count > 0 ? scheduleTime : null;
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this._dirty = false;
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}
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