chore(hs): rename event display name 'Heykel Savasi' -> 'TvT Event' (strings only)

Display strings/messages/designations changed everywhere (Name, entrance
messages, NPC designation, HUD title). Code identifiers/namespaces/commands
unchanged. DB rows updated separately.
This commit is contained in:
Acentech Dev
2026-07-21 13:01:36 +03:00
parent 7312b0e20d
commit d41d46f24f
9 changed files with 23 additions and 23 deletions

View File

@@ -11,7 +11,7 @@ using MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Adds the Heykel Savasi team event data to an existing configuration: the imported LoL arena map
/// Adds the TvT Event team event data to an existing configuration: the imported LoL arena map
/// (server number 92 / client World93) with its terrain, the statue (561) and guard (580) monster
/// definitions, the red/blue base spawn gates, the event NPC (560) placed in Lorencia, and the
/// mini-game definition. The event logic (context, packet handlers, chat commands, buffs) ships in
@@ -22,9 +22,9 @@ using MUnique.OpenMU.PlugIns;
[Guid("F2A7C4D9-3E1B-4A86-9C0D-5B7E2A1F8D42")]
public class AddHeykelSavasiEventUpdateSeason6 : UpdatePlugInBase
{
internal const string PlugInName = "Add Heykel Savasi event (map 92)";
internal const string PlugInName = "Add TvT Event event (map 92)";
internal const string PlugInDescription = "Adds the Heykel Savasi team-vs-team event: the LoL arena map (server 92 / World93) with terrain, statue+guard monsters, red/blue base spawn gates, the event NPC (560) in Lorencia, and the mini-game definition.";
internal const string PlugInDescription = "Adds the TvT Event team-vs-team event: the LoL arena map (server 92 / World93) with terrain, statue+guard monsters, red/blue base spawn gates, the event NPC (560) in Lorencia, and the mini-game definition.";
/// <inheritdoc />
public override UpdateVersion Version => UpdateVersion.AddHeykelSavasiEventSeason6;
@@ -47,7 +47,7 @@ public class AddHeykelSavasiEventUpdateSeason6 : UpdatePlugInBase
/// <inheritdoc />
protected override async ValueTask ApplyAsync(IContext context, GameConfiguration gameConfiguration)
{
// Idempotency guard: skip if the Heykel Savasi map (92) already exists.
// Idempotency guard: skip if the TvT Event map (92) already exists.
if (gameConfiguration.Maps.Any(m => m.Number == HeykelSavasiMap.Number))
{
return;
@@ -99,7 +99,7 @@ public class AddHeykelSavasiEventUpdateSeason6 : UpdatePlugInBase
var npc = context.CreateNew<MonsterDefinition>();
gameConfiguration.Monsters.Add(npc);
npc.Number = 560;
npc.Designation = "Heykel Savasi Gorevlisi";
npc.Designation = "TvT Event Gorevlisi";
npc.NpcWindow = NpcWindow.Undefined;
npc.ObjectKind = NpcObjectKind.PassiveNpc;
npc.SetGuid(npc.Number);

View File

@@ -8,7 +8,7 @@ using MUnique.OpenMU.DataModel.Configuration;
using MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps;
/// <summary>
/// The initializer for the Heykel Savasi event.
/// The initializer for the TvT Event event.
/// </summary>
internal class HeykelSavasiInitializer : InitializerBase
{
@@ -33,7 +33,7 @@ internal class HeykelSavasiInitializer : InitializerBase
var heykelSavasi = this.Context.CreateNew<MiniGameDefinition>();
heykelSavasi.SetGuid((short)MiniGameType.HeykelSavasi, 0);
this.GameConfiguration.MiniGameDefinitions.Add(heykelSavasi);
heykelSavasi.Name = "Heykel Savasi";
heykelSavasi.Name = "TvT Event";
heykelSavasi.Description = "Takim vs takim heykel kirma savasi.";
heykelSavasi.Type = MiniGameType.HeykelSavasi;
heykelSavasi.GameLevel = 0;

View File

@@ -9,9 +9,9 @@ using MUnique.OpenMU.DataModel.Configuration;
using MUnique.OpenMU.GameLogic.Attributes;
/// <summary>
/// The initialization for the Heykel Savasi event map.
/// The initialization for the TvT Event event map.
/// Statue/guard monster definitions and NPC/monster spawns are added by later
/// Heykel Savasi tasks; for now this is an empty terrain-only skeleton.
/// TvT Event tasks; for now this is an empty terrain-only skeleton.
/// </summary>
/// <remarks>
/// The MU client loads world folder <c>World{Number + 1}</c>, so server map
@@ -27,7 +27,7 @@ internal class HeykelSavasiMap : BaseMapInitializer
/// <summary>
/// The Name of the Map.
/// </summary>
internal const string Name = "Heykel Savasi";
internal const string Name = "TvT Event";
/// <summary>
/// Initializes a new instance of the <see cref="HeykelSavasiMap"/> class.
@@ -51,14 +51,14 @@ internal class HeykelSavasiMap : BaseMapInitializer
/// <inheritdoc/>
protected override IEnumerable<MonsterSpawnArea> CreateNpcSpawns()
{
// Event NPCs are added by later Heykel Savasi tasks.
// Event NPCs are added by later TvT Event tasks.
yield break;
}
/// <inheritdoc/>
protected override IEnumerable<MonsterSpawnArea> CreateMonsterSpawns()
{
// Statue/guard monster spawns are added by later Heykel Savasi tasks.
// Statue/guard monster spawns are added by later TvT Event tasks.
yield break;
}

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@@ -769,7 +769,7 @@ internal partial class NpcInitialization : Version095d.NpcInitialization
{
var def = this.Context.CreateNew<MonsterDefinition>();
def.Number = 560;
def.Designation = "Heykel Savasi Gorevlisi";
def.Designation = "TvT Event Gorevlisi";
def.NpcWindow = NpcWindow.Undefined; // routed via IPlayerTalkToNpcPlugIn in a later task
def.ObjectKind = NpcObjectKind.PassiveNpc;
this.GameConfiguration.Monsters.Add(def);