chore(hs): rename event display name 'Heykel Savasi' -> 'TvT Event' (strings only)

Display strings/messages/designations changed everywhere (Name, entrance
messages, NPC designation, HUD title). Code identifiers/namespaces/commands
unchanged. DB rows updated separately.
This commit is contained in:
Acentech Dev
2026-07-21 13:01:36 +03:00
parent 7312b0e20d
commit d41d46f24f
9 changed files with 23 additions and 23 deletions

View File

@@ -12,12 +12,12 @@ using MUnique.OpenMU.PlugIns;
/// <summary>
/// A chat command plugin which allows a game master to join a team of the currently open
/// Heykel Savasi (statue war) event without using the client team-select panel.
/// TvT Event (statue war) event without using the client team-select panel.
/// </summary>
/// <remarks>
/// This is a GM testing aid which substitutes for the client team-select panel (which is
/// implemented in a separate phase for the PC and mobile clients). It allows the whole server
/// side flow of the Heykel Savasi event to be tested end-to-end before the client UI exists.
/// side flow of the TvT Event event to be tested end-to-end before the client UI exists.
/// </remarks>
[Guid("AFCA36C1-B0A0-4D98-BBD6-2352FD18CCA8")]
[PlugIn]
@@ -61,7 +61,7 @@ public class HeykelSavasiTeamTestChatCommandPlugIn : IChatCommandPlugIn
: null;
if (context is null)
{
await player.ShowBlueMessageAsync("Heykel Savasi kayit acik degil.").ConfigureAwait(false);
await player.ShowBlueMessageAsync("TvT Event kayit acik degil.").ConfigureAwait(false);
return;
}

View File

@@ -13,7 +13,7 @@ using MUnique.OpenMU.Interfaces;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Handles talking to the Heykel Savasi (statue war) NPC (number 560): opens the team-select
/// Handles talking to the TvT Event (statue war) NPC (number 560): opens the team-select
/// panel while the event's registration is open.
/// </summary>
[Guid("80E3B326-474F-45AC-9FA4-3464801AE079")]
@@ -21,7 +21,7 @@ using MUnique.OpenMU.PlugIns;
public class HeykelSavasiNpcPlugin : IPlayerTalkToNpcPlugIn
{
/// <summary>
/// Gets the NPC number of the Heykel Savasi event NPC.
/// Gets the NPC number of the TvT Event event NPC.
/// </summary>
public static short NpcNumber => 560;
@@ -42,7 +42,7 @@ public class HeykelSavasiNpcPlugin : IPlayerTalkToNpcPlugIn
if (context is null)
{
await player.InvokeViewPlugInAsync<IShowMessagePlugIn>(p =>
p.ShowMessageAsync("Heykel Savasi su an acik degil.", MessageType.BlueNormal)).ConfigureAwait(false);
p.ShowMessageAsync("TvT Event su an acik degil.", MessageType.BlueNormal)).ConfigureAwait(false);
return;
}

View File

@@ -19,5 +19,5 @@ public class HeykelSavasiGameServerState : PeriodicTaskGameServerState
}
/// <inheritdoc />
public override string Description => "Heykel Savasi";
public override string Description => "TvT Event";
}

View File

@@ -16,8 +16,8 @@ public class HeykelSavasiStartConfiguration : MiniGameStartConfiguration
new()
{
PreStartMessageDelay = TimeSpan.Zero,
EntranceOpenedMessage = "Heykel Savasi entrance is open and closes in {0} minute(s).",
EntranceClosedMessage = "Heykel Savasi entrance closed.",
EntranceOpenedMessage = "TvT Event entrance is open and closes in {0} minute(s).",
EntranceClosedMessage = "TvT Event entrance closed.",
TaskDuration = TimeSpan.FromMinutes(20),
Timetable = new List<TimeOnly>
{

View File

@@ -12,7 +12,7 @@ using MUnique.OpenMU.PlugIns;
/// This plugin enables the start of the heykel savasi event.
/// </summary>
[PlugIn]
[Display(Name = nameof(HeykelSavasiStartPlugIn), Description = "Heykel Savasi event")]
[Display(Name = nameof(HeykelSavasiStartPlugIn), Description = "TvT Event")]
[Guid("2C6E1B4A-7F3D-4E9A-9B1C-3A6D2F8E5C7B")]
public sealed class HeykelSavasiStartPlugIn : MiniGameStartBasePlugIn<HeykelSavasiStartConfiguration, HeykelSavasiGameServerState>
{

View File

@@ -11,7 +11,7 @@ using MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Adds the Heykel Savasi team event data to an existing configuration: the imported LoL arena map
/// Adds the TvT Event team event data to an existing configuration: the imported LoL arena map
/// (server number 92 / client World93) with its terrain, the statue (561) and guard (580) monster
/// definitions, the red/blue base spawn gates, the event NPC (560) placed in Lorencia, and the
/// mini-game definition. The event logic (context, packet handlers, chat commands, buffs) ships in
@@ -22,9 +22,9 @@ using MUnique.OpenMU.PlugIns;
[Guid("F2A7C4D9-3E1B-4A86-9C0D-5B7E2A1F8D42")]
public class AddHeykelSavasiEventUpdateSeason6 : UpdatePlugInBase
{
internal const string PlugInName = "Add Heykel Savasi event (map 92)";
internal const string PlugInName = "Add TvT Event event (map 92)";
internal const string PlugInDescription = "Adds the Heykel Savasi team-vs-team event: the LoL arena map (server 92 / World93) with terrain, statue+guard monsters, red/blue base spawn gates, the event NPC (560) in Lorencia, and the mini-game definition.";
internal const string PlugInDescription = "Adds the TvT Event team-vs-team event: the LoL arena map (server 92 / World93) with terrain, statue+guard monsters, red/blue base spawn gates, the event NPC (560) in Lorencia, and the mini-game definition.";
/// <inheritdoc />
public override UpdateVersion Version => UpdateVersion.AddHeykelSavasiEventSeason6;
@@ -47,7 +47,7 @@ public class AddHeykelSavasiEventUpdateSeason6 : UpdatePlugInBase
/// <inheritdoc />
protected override async ValueTask ApplyAsync(IContext context, GameConfiguration gameConfiguration)
{
// Idempotency guard: skip if the Heykel Savasi map (92) already exists.
// Idempotency guard: skip if the TvT Event map (92) already exists.
if (gameConfiguration.Maps.Any(m => m.Number == HeykelSavasiMap.Number))
{
return;
@@ -99,7 +99,7 @@ public class AddHeykelSavasiEventUpdateSeason6 : UpdatePlugInBase
var npc = context.CreateNew<MonsterDefinition>();
gameConfiguration.Monsters.Add(npc);
npc.Number = 560;
npc.Designation = "Heykel Savasi Gorevlisi";
npc.Designation = "TvT Event Gorevlisi";
npc.NpcWindow = NpcWindow.Undefined;
npc.ObjectKind = NpcObjectKind.PassiveNpc;
npc.SetGuid(npc.Number);

View File

@@ -8,7 +8,7 @@ using MUnique.OpenMU.DataModel.Configuration;
using MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps;
/// <summary>
/// The initializer for the Heykel Savasi event.
/// The initializer for the TvT Event event.
/// </summary>
internal class HeykelSavasiInitializer : InitializerBase
{
@@ -33,7 +33,7 @@ internal class HeykelSavasiInitializer : InitializerBase
var heykelSavasi = this.Context.CreateNew<MiniGameDefinition>();
heykelSavasi.SetGuid((short)MiniGameType.HeykelSavasi, 0);
this.GameConfiguration.MiniGameDefinitions.Add(heykelSavasi);
heykelSavasi.Name = "Heykel Savasi";
heykelSavasi.Name = "TvT Event";
heykelSavasi.Description = "Takim vs takim heykel kirma savasi.";
heykelSavasi.Type = MiniGameType.HeykelSavasi;
heykelSavasi.GameLevel = 0;

View File

@@ -9,9 +9,9 @@ using MUnique.OpenMU.DataModel.Configuration;
using MUnique.OpenMU.GameLogic.Attributes;
/// <summary>
/// The initialization for the Heykel Savasi event map.
/// The initialization for the TvT Event event map.
/// Statue/guard monster definitions and NPC/monster spawns are added by later
/// Heykel Savasi tasks; for now this is an empty terrain-only skeleton.
/// TvT Event tasks; for now this is an empty terrain-only skeleton.
/// </summary>
/// <remarks>
/// The MU client loads world folder <c>World{Number + 1}</c>, so server map
@@ -27,7 +27,7 @@ internal class HeykelSavasiMap : BaseMapInitializer
/// <summary>
/// The Name of the Map.
/// </summary>
internal const string Name = "Heykel Savasi";
internal const string Name = "TvT Event";
/// <summary>
/// Initializes a new instance of the <see cref="HeykelSavasiMap"/> class.
@@ -51,14 +51,14 @@ internal class HeykelSavasiMap : BaseMapInitializer
/// <inheritdoc/>
protected override IEnumerable<MonsterSpawnArea> CreateNpcSpawns()
{
// Event NPCs are added by later Heykel Savasi tasks.
// Event NPCs are added by later TvT Event tasks.
yield break;
}
/// <inheritdoc/>
protected override IEnumerable<MonsterSpawnArea> CreateMonsterSpawns()
{
// Statue/guard monster spawns are added by later Heykel Savasi tasks.
// Statue/guard monster spawns are added by later TvT Event tasks.
yield break;
}

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@@ -769,7 +769,7 @@ internal partial class NpcInitialization : Version095d.NpcInitialization
{
var def = this.Context.CreateNew<MonsterDefinition>();
def.Number = 560;
def.Designation = "Heykel Savasi Gorevlisi";
def.Designation = "TvT Event Gorevlisi";
def.NpcWindow = NpcWindow.Undefined; // routed via IPlayerTalkToNpcPlugIn in a later task
def.ObjectKind = NpcObjectKind.PassiveNpc;
this.GameConfiguration.Monsters.Add(def);