Files
AdamuSw/src/GameLogic/PlugIns/HeykelSavasiNpcPlugin.cs
Acentech Dev d41d46f24f chore(hs): rename event display name 'Heykel Savasi' -> 'TvT Event' (strings only)
Display strings/messages/designations changed everywhere (Name, entrance
messages, NPC designation, HUD title). Code identifiers/namespaces/commands
unchanged. DB rows updated separately.
2026-07-21 13:01:36 +03:00

55 lines
1.9 KiB
C#

// <copyright file="HeykelSavasiNpcPlugin.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.GameLogic.MiniGames;
using MUnique.OpenMU.GameLogic.NPC;
using MUnique.OpenMU.GameLogic.Views;
using MUnique.OpenMU.GameLogic.Views.MiniGames;
using MUnique.OpenMU.Interfaces;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Handles talking to the TvT Event (statue war) NPC (number 560): opens the team-select
/// panel while the event's registration is open.
/// </summary>
[Guid("80E3B326-474F-45AC-9FA4-3464801AE079")]
[PlugIn]
public class HeykelSavasiNpcPlugin : IPlayerTalkToNpcPlugIn
{
/// <summary>
/// Gets the NPC number of the TvT Event event NPC.
/// </summary>
public static short NpcNumber => 560;
/// <inheritdoc />
public async ValueTask PlayerTalksToNpcAsync(Player player, NonPlayerCharacter npc, NpcTalkEventArgs eventArgs)
{
if (npc.Definition.Number != NpcNumber)
{
return;
}
eventArgs.HasBeenHandled = true;
eventArgs.LeavesDialogOpen = false;
var context = player.GameContext is GameContext gameContext
? await gameContext.GetOpenHeykelSavasiAsync().ConfigureAwait(false)
: null;
if (context is null)
{
await player.InvokeViewPlugInAsync<IShowMessagePlugIn>(p =>
p.ShowMessageAsync("TvT Event su an acik degil.", MessageType.BlueNormal)).ConfigureAwait(false);
return;
}
var red = context.TeamCount(HeykelSavasiTeam.Red);
var blue = context.TeamCount(HeykelSavasiTeam.Blue);
await player.InvokeViewPlugInAsync<IShowHeykelSavasiTeamPanelPlugIn>(p =>
p.ShowTeamPanelAsync(red, blue)).ConfigureAwait(false);
}
}