19 lines
954 B
Markdown
19 lines
954 B
Markdown
# C1 9A - BloodCastleEnterRequest (by client)
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## Is sent when
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The player requests to enter the blood castle through the Archangel Messenger NPC.
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## Causes the following actions on the server side
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The server checks if the player can enter the event and sends a response (Code 0x9A) back to the client. If it was successful, the character gets moved to the event map.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 5 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x9A | Packet header - packet type identifier |
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| 3 | 1 | Byte | | CastleLevel; The level of the battle square. |
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| 4 | 1 | Byte | | TicketItemInventoryIndex; The index of the ticket item in the inventory. Be aware, that the value is 12 higher than it should be - it makes no sense, but it is what it is... | |