Files
AdamuSw/docs/Packets/C1-F3-30-SaveKeyConfiguration_by-client.md
2026-07-14 19:00:35 +03:00

19 lines
690 B
Markdown

# C1 F3 30 - SaveKeyConfiguration (by client)
## Is sent when
When leaving the game world with a character.
## Causes the following actions on the server side
The server saves this configuration in its database.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | | Packet header - length of the packet |
| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x30 | Packet header - sub packet type identifier |
| 4 | | Binary | | Configuration; The binary data of the key configuration |