Files
AdamuSw/tests/MUnique.OpenMU.Tests/ChatCommandPacketTest.cs
Claude 0aedeb9ce8 Rename the message so it doesn't collide with the description class
The message and the class which describes a chat command in the game
logic were both named ChatCommandInfo. A view plugin needs both, so the
name was ambiguous there and its method didn't match the interface any
more.

Name the message AvailableChatCommand: it carries one command which is
available to the player, which also reads well next to the request.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MSpK6jkyF8ZS5nYXyGwYxA
(cherry picked from commit a945634ba683a465b68f5ee8aed06293c1bb1187)
2026-07-27 01:14:07 +03:00

3.4 KiB