Files
AdamuSw/docs/Packets/C1-1B-MagicEffectCancelRequest_by-client.md
Acentech Dev 30b0fd1bc9 Regenerate packet code from merged XML (TvT + chat-command packets)
The ClientToServer/ServerToClient packet .cs/.md are XSL-generated from the .xml
(Network.Packets PreBuild). Regenerated after hand-merging the packet XML so the
generated structs contain BOTH the AdaMu custom TvT (HeykelSavasi FA/FB/FC/FD +
TeamSelect) packets AND the upstream chat-command packets (F5/00 request, F5/01
AvailableChatCommand).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-27 01:19:53 +03:00

19 lines
711 B
Markdown

# C1 1B - MagicEffectCancelRequest (by client)
## Is sent when
A player cancels a specific magic effect of a skill, usually 'Infinity Arrow' and 'Wizardry Enhance'.
## Causes the following actions on the server side
The effect is cancelled and an update is sent to the player and all surrounding players.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 7 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x1B | Packet header - packet type identifier |
| 3 | 2 | ShortBigEndian | | SkillId |
| 5 | 2 | ShortBigEndian | | PlayerId |