24 lines
937 B
C#
24 lines
937 B
C#
// <copyright file="IItemStackedPlugIn.cs" company="MUnique">
|
|
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
|
|
// </copyright>
|
|
|
|
namespace MUnique.OpenMU.GameLogic.PlugIns;
|
|
|
|
using System.Runtime.InteropServices;
|
|
using MUnique.OpenMU.PlugIns;
|
|
|
|
/// <summary>
|
|
/// A plugin interface which is called when an item got moved by the player.
|
|
/// </summary>
|
|
[Guid("FCDE60E9-6183-4833-BF59-CE907F9EECCD")]
|
|
[PlugInPoint("Item stacked", "Plugins which are called when an item has been stacked by the player.")]
|
|
public interface IItemStackedPlugIn
|
|
{
|
|
/// <summary>
|
|
/// Is called when an item has been moved by the player.
|
|
/// </summary>
|
|
/// <param name="player">The player.</param>
|
|
/// <param name="sourceItem">The source item.</param>
|
|
/// <param name="targetItem">The target item.</param>
|
|
ValueTask ItemStackedAsync(Player player, Item sourceItem, Item targetItem);
|
|
} |