Files
AdamuSw/src/Network/PacketTwister/PacketTwisterOfEventChipRegistration.cs
2026-07-14 19:00:35 +03:00

785 lines
24 KiB
C#

// <copyright file="PacketTwisterOfEventChipRegistration.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.Network.PacketTwister;
/// <summary>
/// PacketTwister implementation for packets of 'EventChipRegistration' type.
/// </summary>
internal class PacketTwisterOfEventChipRegistration : IPacketTwister
{
/// <inheritdoc/>
public void Twist(Span<byte> data)
{
if (data.Length >= 4)
{
if (data.Length >= 8)
{
if (data.Length >= 16)
{
if (data.Length >= 32)
{
var v23 = (byte)((data[15] >> 7) & 1);
if (((data[15] >> 1) & 1) != 0)
{
data[15] |= 0x80;
}
else
{
data[15] &= 0x7F;
}
if (v23 != 0)
{
data[15] |= 2;
}
else
{
data[15] &= 0xFD;
}
var v22 = (byte)((data[20] >> 7) & 1);
if (((data[20] >> 7) & 1) != 0)
{
data[20] |= 0x80;
}
else
{
data[20] &= 0x7F;
}
if (v22 != 0)
{
data[20] |= 0x80;
}
else
{
data[20] &= 0x7F;
}
data[3] ^= 0x7B;
var v14 = data[19];
data[19] = data[19];
data[19] = v14;
var v15 = (byte)(data[28] >> 5);
data[28] *= 8;
data[28] |= v15;
data[14] ^= 0x92;
var v21 = (byte)((data[25] >> 5) & 1);
if (((data[25] >> 2) & 1) != 0)
{
data[25] |= 0x20;
}
else
{
data[25] &= 0xDF;
}
if (v21 != 0)
{
data[25] |= 4;
}
else
{
data[25] &= 0xFB;
}
var v16 = (byte)(data[7] >> 6);
data[7] *= 4;
data[7] |= v16;
data[31] ^= 0xA3;
var v20 = (byte)((data[26] >> 6) & 1);
if (((data[26] >> 1) & 1) != 0)
{
data[26] |= 0x40;
}
else
{
data[26] &= 0xBF;
}
if (v20 != 0)
{
data[26] |= 2;
}
else
{
data[26] &= 0xFD;
}
var v17 = data[31];
data[31] = data[18];
data[18] = v17;
var v18 = data[4];
data[4] = data[17];
data[17] = v18;
var v19 = (byte)((data[26] >> 5) & 1);
if (((data[26] >> 5) & 1) != 0)
{
data[26] |= 0x20;
}
else
{
data[26] &= 0xDF;
}
if (v19 != 0)
{
data[26] |= 0x20;
}
else
{
data[26] &= 0xDF;
}
}
else
{
var v9 = (byte)(data[0] >> 7);
data[0] *= 2;
data[0] |= v9;
var v29 = (byte)((data[4] >> 3) & 1);
if (((data[4] >> 7) & 1) != 0)
{
data[4] |= 8;
}
else
{
data[4] &= 0xF7;
}
if (v29 != 0)
{
data[4] |= 0x80;
}
else
{
data[4] &= 0x7F;
}
var v10 = data[3];
data[3] = data[12];
data[12] = v10;
var v28 = (byte)((data[2] >> 2) & 1);
if (((data[2] >> 7) & 1) != 0)
{
data[2] |= 4;
}
else
{
data[2] &= 0xFB;
}
if (v28 != 0)
{
data[2] |= 0x80;
}
else
{
data[2] &= 0x7F;
}
var v27 = (byte)((data[9] >> 1) & 1);
if (((data[9] >> 1) & 1) != 0)
{
data[9] |= 2;
}
else
{
data[9] &= 0xFD;
}
if (v27 != 0)
{
data[9] |= 2;
}
else
{
data[9] &= 0xFD;
}
var v11 = data[6];
data[6] = data[13];
data[13] = v11;
var v26 = (byte)((data[6] >> 4) & 1);
if (((data[6] >> 1) & 1) != 0)
{
data[6] |= 0x10;
}
else
{
data[6] &= 0xEF;
}
if (v26 != 0)
{
data[6] |= 2;
}
else
{
data[6] &= 0xFD;
}
data[6] ^= 0x6A;
var v12 = (byte)(data[8] >> 7);
data[8] *= 2;
data[8] |= v12;
var v25 = (byte)((data[5] >> 1) & 1);
if (((data[5] >> 7) & 1) != 0)
{
data[5] |= 2;
}
else
{
data[5] &= 0xFD;
}
if (v25 != 0)
{
data[5] |= 0x80;
}
else
{
data[5] &= 0x7F;
}
var v24 = (byte)((data[8] >> 2) & 1);
if (((data[8] >> 4) & 1) != 0)
{
data[8] |= 4;
}
else
{
data[8] &= 0xFB;
}
if (v24 != 0)
{
data[8] |= 0x10;
}
else
{
data[8] &= 0xEF;
}
var v13 = data[15];
data[15] = data[1];
data[1] = v13;
data[12] ^= 0x51;
}
}
else
{
data[3] ^= 0x6B;
var v30 = (byte)((data[1] >> 3) & 1);
if (((data[1] >> 6) & 1) != 0)
{
data[1] |= 8;
}
else
{
data[1] &= 0xF7;
}
if (v30 != 0)
{
data[1] |= 0x40;
}
else
{
data[1] &= 0xBF;
}
var v7 = data[5];
data[5] = data[3];
data[3] = v7;
data[2] ^= 0xD6;
data[4] ^= 0x97;
var v8 = (byte)(data[5] >> 6);
data[5] *= 4;
data[5] |= v8;
}
}
else
{
var v2 = (byte)((data[1] >> 2) & 1);
if (((data[1] >> 3) & 1) != 0)
{
data[1] |= 4;
}
else
{
data[1] &= 0xFB;
}
if (v2 != 0)
{
data[1] |= 8;
}
else
{
data[1] &= 0xF7;
}
data[2] ^= 0x24;
var v3 = data[0];
data[0] = data[3];
data[3] = v3;
var v4 = data[1];
data[1] = data[3];
data[3] = v4;
var v5 = data[1];
data[1] = data[0];
data[0] = v5;
var v33 = (byte)((data[3] >> 3) & 1);
if (((data[3] >> 2) & 1) != 0)
{
data[3] |= 8;
}
else
{
data[3] &= 0xF7;
}
if (v33 != 0)
{
data[3] |= 4;
}
else
{
data[3] &= 0xFB;
}
var v32 = (byte)((data[0] >> 4) & 1);
if (((data[0] >> 1) & 1) != 0)
{
data[0] |= 0x10;
}
else
{
data[0] &= 0xEF;
}
if (v32 != 0)
{
data[0] |= 2;
}
else
{
data[0] &= 0xFD;
}
var v6 = (byte)(data[3] >> 3);
data[3] *= 32;
data[3] |= v6;
data[1] ^= 0x94;
data[1] ^= 0x45;
var v31 = (byte)((data[3] >> 5) & 1);
if (((data[3] >> 7) & 1) != 0)
{
data[3] |= 0x20;
}
else
{
data[3] &= 0xDF;
}
if (v31 != 0)
{
data[3] |= 0x80;
}
else
{
data[3] &= 0x7F;
}
}
}
}
/// <inheritdoc/>
public void Correct(Span<byte> data)
{
if (data.Length >= 4)
{
if (data.Length >= 8)
{
if (data.Length >= 16)
{
if (data.Length >= 32)
{
var v23 = (byte)((data[26] >> 5) & 1);
if (((data[26] >> 5) & 1) != 0)
{
data[26] |= 0x20;
}
else
{
data[26] &= 0xDF;
}
if (v23 != 0)
{
data[26] |= 0x20;
}
else
{
data[26] &= 0xDF;
}
var v14 = data[4];
data[4] = data[17];
data[17] = v14;
var v15 = data[31];
data[31] = data[18];
data[18] = v15;
var v22 = (byte)((data[26] >> 6) & 1);
if (((data[26] >> 1) & 1) != 0)
{
data[26] |= 0x40;
}
else
{
data[26] &= 0xBF;
}
if (v22 != 0)
{
data[26] |= 2;
}
else
{
data[26] &= 0xFD;
}
data[31] ^= 0xA3;
var v16 = (byte)(data[7] >> 2);
data[7] <<= 6;
data[7] |= v16;
var v21 = (byte)((data[25] >> 5) & 1);
if (((data[25] >> 2) & 1) != 0)
{
data[25] |= 0x20;
}
else
{
data[25] &= 0xDF;
}
if (v21 != 0)
{
data[25] |= 4;
}
else
{
data[25] &= 0xFB;
}
data[14] ^= 0x92;
var v17 = (byte)(data[28] >> 3);
data[28] *= 32;
data[28] |= v17;
var v18 = data[19];
data[19] = data[19];
data[19] = v18;
data[3] ^= 0x7B;
var v20 = (byte)((data[20] >> 7) & 1);
if (((data[20] >> 7) & 1) != 0)
{
data[20] |= 0x80;
}
else
{
data[20] &= 0x7F;
}
if (v20 != 0)
{
data[20] |= 0x80;
}
else
{
data[20] &= 0x7F;
}
var v19 = (byte)((data[15] >> 7) & 1);
if (((data[15] >> 1) & 1) != 0)
{
data[15] |= 0x80;
}
else
{
data[15] &= 0x7F;
}
if (v19 != 0)
{
data[15] |= 2;
}
else
{
data[15] &= 0xFD;
}
}
else
{
data[12] ^= 0x51;
var v9 = data[15];
data[15] = data[1];
data[1] = v9;
var v29 = (byte)((data[8] >> 2) & 1);
if (((data[8] >> 4) & 1) != 0)
{
data[8] |= 4;
}
else
{
data[8] &= 0xFB;
}
if (v29 != 0)
{
data[8] |= 0x10;
}
else
{
data[8] &= 0xEF;
}
var v28 = (byte)((data[5] >> 1) & 1);
if (((data[5] >> 7) & 1) != 0)
{
data[5] |= 2;
}
else
{
data[5] &= 0xFD;
}
if (v28 != 0)
{
data[5] |= 0x80;
}
else
{
data[5] &= 0x7F;
}
var v10 = (byte)(data[8] >> 1);
data[8] <<= 7;
data[8] |= v10;
data[6] ^= 0x6A;
var v27 = (byte)((data[6] >> 4) & 1);
if (((data[6] >> 1) & 1) != 0)
{
data[6] |= 0x10;
}
else
{
data[6] &= 0xEF;
}
if (v27 != 0)
{
data[6] |= 2;
}
else
{
data[6] &= 0xFD;
}
var v11 = data[6];
data[6] = data[13];
data[13] = v11;
var v26 = (byte)((data[9] >> 1) & 1);
if (((data[9] >> 1) & 1) != 0)
{
data[9] |= 2;
}
else
{
data[9] &= 0xFD;
}
if (v26 != 0)
{
data[9] |= 2;
}
else
{
data[9] &= 0xFD;
}
var v25 = (byte)((data[2] >> 2) & 1);
if (((data[2] >> 7) & 1) != 0)
{
data[2] |= 4;
}
else
{
data[2] &= 0xFB;
}
if (v25 != 0)
{
data[2] |= 0x80;
}
else
{
data[2] &= 0x7F;
}
var v12 = data[3];
data[3] = data[12];
data[12] = v12;
var v24 = (byte)((data[4] >> 3) & 1);
if (((data[4] >> 7) & 1) != 0)
{
data[4] |= 8;
}
else
{
data[4] &= 0xF7;
}
if (v24 != 0)
{
data[4] |= 0x80;
}
else
{
data[4] &= 0x7F;
}
var v13 = (byte)(data[0] >> 1);
data[0] <<= 7;
data[0] |= v13;
}
}
else
{
var v7 = (byte)(data[5] >> 2);
data[5] <<= 6;
data[5] |= v7;
data[4] ^= 0x97;
data[2] ^= 0xD6;
var v8 = data[5];
data[5] = data[3];
data[3] = v8;
var v30 = (byte)((data[1] >> 3) & 1);
if (((data[1] >> 6) & 1) != 0)
{
data[1] |= 8;
}
else
{
data[1] &= 0xF7;
}
if (v30 != 0)
{
data[1] |= 0x40;
}
else
{
data[1] &= 0xBF;
}
data[3] ^= 0x6B;
}
}
else
{
var v2 = (byte)((data[3] >> 5) & 1);
if (((data[3] >> 7) & 1) != 0)
{
data[3] |= 0x20;
}
else
{
data[3] &= 0xDF;
}
if (v2 != 0)
{
data[3] |= 0x80;
}
else
{
data[3] &= 0x7F;
}
data[1] ^= 0x45;
data[1] ^= 0x94;
var v3 = (byte)(data[3] >> 5);
data[3] *= 8;
data[3] |= v3;
var v33 = (byte)((data[0] >> 4) & 1);
if (((data[0] >> 1) & 1) != 0)
{
data[0] |= 0x10;
}
else
{
data[0] &= 0xEF;
}
if (v33 != 0)
{
data[0] |= 2;
}
else
{
data[0] &= 0xFD;
}
var v32 = (byte)((data[3] >> 3) & 1);
if (((data[3] >> 2) & 1) != 0)
{
data[3] |= 8;
}
else
{
data[3] &= 0xF7;
}
if (v32 != 0)
{
data[3] |= 4;
}
else
{
data[3] &= 0xFB;
}
var v4 = data[1];
data[1] = data[0];
data[0] = v4;
var v5 = data[1];
data[1] = data[3];
data[3] = v5;
var v6 = data[0];
data[0] = data[3];
data[3] = v6;
data[2] ^= 0x24;
var v31 = (byte)((data[1] >> 2) & 1);
if (((data[1] >> 3) & 1) != 0)
{
data[1] |= 4;
}
else
{
data[1] &= 0xFB;
}
if (v31 != 0)
{
data[1] |= 8;
}
else
{
data[1] &= 0xF7;
}
}
}
}
}