Files
AdamuSw/src/GameLogic/PathFinderPoolingPolicy.cs
2026-07-14 19:00:35 +03:00

27 lines
795 B
C#

// <copyright file="PathFinderPoolingPolicy.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic;
using Microsoft.Extensions.ObjectPool;
using MUnique.OpenMU.Pathfinding;
/// <summary>
/// The <see cref="PooledObjectPolicy{PathFinder}"/> which implements the creation
/// of the <see cref="PathFinder"/> with an <see cref="ScopedGridNetwork"/>.
/// </summary>
public class PathFinderPoolingPolicy : PooledObjectPolicy<PathFinder>
{
/// <inheritdoc />
public override PathFinder Create()
{
return new PathFinder(new ScopedGridNetwork());
}
/// <inheritdoc />
public override bool Return(PathFinder obj)
{
return true;
}
}