19 lines
798 B
Markdown
19 lines
798 B
Markdown
# C1 F3 15 - FocusCharacter (by client)
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## Is sent when
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The player focuses (clicks on it) a character with which he plans to enter the game world on the character selection screen.
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## Causes the following actions on the server side
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The server checks if this character exists and sends a response back. If successful, the game client highlights the focused character.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 14 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x15 | Packet header - sub packet type identifier |
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| 4 | 10 | String | | Name | |