101 lines
1.8 KiB
C#
101 lines
1.8 KiB
C#
// <copyright file="CharacterClassNumber.cs" company="MUnique">
|
|
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
|
|
// </copyright>
|
|
|
|
namespace MUnique.OpenMU.Persistence.Initialization.CharacterClasses;
|
|
|
|
/// <summary>
|
|
/// The default character class numbers.
|
|
/// </summary>
|
|
public enum CharacterClassNumber : byte
|
|
{
|
|
/// <summary>
|
|
/// The dark wizard.
|
|
/// </summary>
|
|
DarkWizard = 0,
|
|
|
|
/// <summary>
|
|
/// The soul master.
|
|
/// </summary>
|
|
SoulMaster = 2,
|
|
|
|
/// <summary>
|
|
/// The grand master.
|
|
/// </summary>
|
|
GrandMaster = 3,
|
|
|
|
/// <summary>
|
|
/// The dark knight.
|
|
/// </summary>
|
|
DarkKnight = 4,
|
|
|
|
/// <summary>
|
|
/// The blade knight.
|
|
/// </summary>
|
|
BladeKnight = 6,
|
|
|
|
/// <summary>
|
|
/// The blade master.
|
|
/// </summary>
|
|
BladeMaster = 7,
|
|
|
|
/// <summary>
|
|
/// The fairy elf.
|
|
/// </summary>
|
|
FairyElf = 8,
|
|
|
|
/// <summary>
|
|
/// The muse elf.
|
|
/// </summary>
|
|
MuseElf = 10,
|
|
|
|
/// <summary>
|
|
/// The high elf.
|
|
/// </summary>
|
|
HighElf = 11,
|
|
|
|
/// <summary>
|
|
/// The magic gladiator.
|
|
/// </summary>
|
|
MagicGladiator = 12,
|
|
|
|
/// <summary>
|
|
/// The duel master.
|
|
/// </summary>
|
|
DuelMaster = 13,
|
|
|
|
/// <summary>
|
|
/// The dark lord.
|
|
/// </summary>
|
|
DarkLord = 16,
|
|
|
|
/// <summary>
|
|
/// The lord emperor.
|
|
/// </summary>
|
|
LordEmperor = 17,
|
|
|
|
/// <summary>
|
|
/// The summoner.
|
|
/// </summary>
|
|
Summoner = 20,
|
|
|
|
/// <summary>
|
|
/// The bloody summoner.
|
|
/// </summary>
|
|
BloodySummoner = 22,
|
|
|
|
/// <summary>
|
|
/// The dimension master.
|
|
/// </summary>
|
|
DimensionMaster = 23,
|
|
|
|
/// <summary>
|
|
/// The rage fighter.
|
|
/// </summary>
|
|
RageFighter = 24,
|
|
|
|
/// <summary>
|
|
/// The fist master.
|
|
/// </summary>
|
|
FistMaster = 25,
|
|
} |