37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
// <copyright file="AddCommandStatChatCommandPlugIn.cs" company="MUnique">
|
|
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
|
|
// </copyright>
|
|
|
|
namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands;
|
|
|
|
using System.Runtime.InteropServices;
|
|
using MUnique.OpenMU.AttributeSystem;
|
|
using MUnique.OpenMU.GameLogic.Attributes;
|
|
using MUnique.OpenMU.PlugIns;
|
|
|
|
/// <summary>
|
|
/// A chat command plugin which handles the command to add command stat points.
|
|
/// </summary>
|
|
[Guid("EFE421FB-BE79-4656-AF39-D22A105D1455")]
|
|
[PlugIn]
|
|
[Display(Name = nameof(PlugInResources.AddCommandStatChatCommandPlugIn_Name), Description = nameof(PlugInResources.AddCommandStatChatCommandPlugIn_Description), ResourceType = typeof(PlugInResources))]
|
|
[ChatCommandHelp(Command, null, MinimumStatus)]
|
|
public class AddCommandStatChatCommandPlugIn : AddStatChatCommandPlugIn, IDisabledByDefault
|
|
{
|
|
private const string Command = "/addcmd";
|
|
|
|
private const CharacterStatus MinimumStatus = CharacterStatus.Normal;
|
|
|
|
/// <inheritdoc />
|
|
public override string Key => Command;
|
|
|
|
/// <inheritdoc />
|
|
public override CharacterStatus MinCharacterStatusRequirement => MinimumStatus;
|
|
|
|
/// <inheritdoc />
|
|
public override async ValueTask HandleCommandAsync(Player player, string command)
|
|
{
|
|
command = command.Insert(4, " ");
|
|
await base.HandleCommandAsync(player, command).ConfigureAwait(false);
|
|
}
|
|
} |