45 lines
1.9 KiB
C#
45 lines
1.9 KiB
C#
// <copyright file="CastleSiegeSetOwnerChatCommandPlugIn.cs" company="MUnique">
|
|
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
|
|
// </copyright>
|
|
|
|
namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands;
|
|
|
|
using System.Runtime.InteropServices;
|
|
using MUnique.OpenMU.GameLogic.PlugIns.PeriodicTasks;
|
|
using MUnique.OpenMU.GameLogic.Views;
|
|
using MUnique.OpenMU.Interfaces;
|
|
using MUnique.OpenMU.PlugIns;
|
|
|
|
/// <summary>Sets the Castle Siege owner guild by name. GM only. Usage: /cssetowner GuildName (empty clears).</summary>
|
|
[Guid("A1B2C3D4-0004-4E5F-9A0B-CA5710000004")]
|
|
[PlugIn]
|
|
[Display(Name = "Castle Siege Set Owner", Description = "GM command: /cssetowner <guildName>")]
|
|
[ChatCommandHelp(Command, CharacterStatus.GameMaster)]
|
|
public class CastleSiegeSetOwnerChatCommandPlugIn : IChatCommandPlugIn
|
|
{
|
|
private const string Command = "/cssetowner";
|
|
|
|
/// <inheritdoc />
|
|
public string Key => Command;
|
|
|
|
/// <inheritdoc/>
|
|
public CharacterStatus MinCharacterStatusRequirement => CharacterStatus.GameMaster;
|
|
|
|
/// <inheritdoc />
|
|
public async ValueTask HandleCommandAsync(Player player, string command)
|
|
{
|
|
var parts = command.Split(' ', 2, StringSplitOptions.RemoveEmptyEntries);
|
|
var owner = parts.Length >= 2 ? parts[1].Trim() : null;
|
|
|
|
var context = CastleSiegeEventPlugIn.TryGetContext(player.GameContext);
|
|
if (context is null)
|
|
{
|
|
await player.InvokeViewPlugInAsync<IShowMessagePlugIn>(p => p.ShowMessageAsync("Castle Siege plugin not active.", MessageType.BlueNormal)).ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
context.SetOwner(string.IsNullOrWhiteSpace(owner) ? null : owner);
|
|
await player.InvokeViewPlugInAsync<IShowMessagePlugIn>(p => p.ShowMessageAsync($"Castle Siege owner set to {owner ?? "(none)"}.", MessageType.BlueNormal)).ConfigureAwait(false);
|
|
}
|
|
}
|