Files
AdamuSw/src/GameLogic/PlugIns/UnlockCharacterClass/UnlockDarkLordAtLevel250.cs
2026-07-14 19:00:35 +03:00

27 lines
1.0 KiB
C#

// <copyright file="UnlockDarkLordAtLevel250.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns.UnlockCharacterClass;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Unlocks the Dark Lord character class as soon as the first character of an account reaches level 250.
/// </summary>
[PlugIn]
[Display(Name = nameof(PlugInResources.UnlockDarkLordAtLevel250_Name), Description = nameof(PlugInResources.UnlockDarkLordAtLevel250_Description), ResourceType = typeof(PlugInResources))]
[Guid("2DFFD75A-765D-4FA7-93DD-9890CA0F04F0")]
public class UnlockDarkLordAtLevel250 : UnlockCharacterAtLevelBase
{
private const byte DarkLordNumber = 16;
/// <summary>
/// Initializes a new instance of the <see cref="UnlockDarkLordAtLevel250"/> class.
/// </summary>
public UnlockDarkLordAtLevel250()
: base(DarkLordNumber, 250, "Dark Lord")
{
}
}