Without RESOLVE_IP the ConnectServer advertises the public IP, which the emulator cannot reach, so server select hangs. Default to 10.0.2.2 and allow an override for real devices on the LAN. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
42 lines
1.1 KiB
YAML
42 lines
1.1 KiB
YAML
# AdamuSw local test deploy (Traefik/Coolify YOK — doğrudan 8080).
|
||
# Amaç: kendi-derlenen image'i lokalde postgres ile ayağa kaldırıp doğrulamak.
|
||
services:
|
||
openmu-startup:
|
||
image: adamu-openmu:dev
|
||
container_name: adamu-openmu-startup
|
||
ports:
|
||
- "8080:8080"
|
||
- "55901:55901"
|
||
- "55902:55902"
|
||
- "55903:55903"
|
||
- "55904:55904"
|
||
- "55905:55905"
|
||
- "55906:55906"
|
||
- "44405:44405"
|
||
- "55980:55980"
|
||
environment:
|
||
DB_HOST: database
|
||
ASPNETCORE_URLS: http://+:8080
|
||
# ConnectServer'in GameServer'i client'a hangi IP ile bildirecegi.
|
||
# Default: emulator host alias 10.0.2.2 (normal ConnectServer 44405 akisi calissin).
|
||
# Gercek cihaz icin: RESOLVE_IP=<PC LAN IP> ile override et (orn. 192.168.0.4).
|
||
RESOLVE_IP: ${RESOLVE_IP:-10.0.2.2}
|
||
working_dir: /app/
|
||
depends_on:
|
||
- database
|
||
|
||
database:
|
||
image: postgres
|
||
container_name: adamu-database
|
||
environment:
|
||
POSTGRES_PASSWORD: admin
|
||
POSTGRES_DB: openmu
|
||
POSTGRES_USER: postgres
|
||
ports:
|
||
- "5432"
|
||
volumes:
|
||
- adamu-dbdata:/var/lib/postgresql
|
||
|
||
volumes:
|
||
adamu-dbdata:
|