30 lines
1.2 KiB
Markdown
30 lines
1.2 KiB
Markdown
# C1 A8 - PetAttack (by server)
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## Is sent when
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After the client sent a PetAttackCommand, the pet attacks automatically. For each attack, the player and all observing players get this message.
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## Causes the following actions on the client side
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The client shows the pet attacking the target.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 9 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xA8 | Packet header - packet type identifier |
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| 3 | 1 | ClientToServer.PetType | ClientToServer.PetType.DarkRaven | Pet |
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| 4 | 1 | PetSkillType | | SkillType |
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| 5 | 2 | ShortBigEndian | | OwnerId |
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| 7 | 2 | ShortBigEndian | | TargetId |
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### PetSkillType Enum
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Describes the type of the pet attack.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | SingleTarget | A single target attack, used for critical and excellent hits. |
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| 1 | Range | A range attack for multiple targets, usually up to 3 additional targets which all get their own PetAttack messages with 'SingleTarget' right after the first 'Range' message. | |