32 lines
1.3 KiB
Markdown
32 lines
1.3 KiB
Markdown
# C1 FD - HeykelSavasiScoreboard (by server)
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## Is sent when
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Periodically (about once every one to two seconds) while the TvT Event (Statue War) is being played.
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## Causes the following actions on the client side
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The client updates its TvT Event scoreboard panel, listing the top contributing characters ordered by statue damage.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xFD | Packet header - packet type identifier |
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| 3 | 1 | Byte | | Count; The number of scoreboard entries which follow. |
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| 4 | ScoreEntry.Length * Count | Array of ScoreEntry | | Entries |
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### ScoreEntry Structure
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A character's TvT Event contribution: kills, statues broken, and total statue damage.
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Length: 17 Bytes
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 10 | String | | Name; The character name. |
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| 10 | 2 | ShortBigEndian | | Kills; Number of enemy-team players this character killed. |
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| 12 | 1 | Byte | | Statues; Number of statues this character broke (dealt the killing blow to). |
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| 13 | 4 | IntegerBigEndian | | Damage; Total damage this character dealt to statues. | |